Final Cartridge: Difference between revisions
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|label2 = ROM | |label2 = ROM | ||
|data2 = TFC/FC2: 16 kbyte<br> | |data2 = TFC/FC2: 16 kbyte<br> | ||
FC+: 24 kbyte | |||
FC3: 64 kbyte | FC3: 64 kbyte | ||
|header3 = | |header3 = | ||
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|header4 = | |header4 = | ||
|label4 = Hardware features | |label4 = Hardware features | ||
|data4 = 1 Button ''Freeze'' | |data4 = TFC/FC2/FC+: 1 Button ''Freeze''<br> | ||
1 Switch ''On/Off'' | |||
FC3: 1 Button ''Freeze''<br> | |||
1 Button ''Reset'' | |||
|header5 = | |header5 = | ||
|label5 = Manual | |label5 = Manual | ||
Line 33: | Line 37: | ||
|header6 = | |header6 = | ||
|label6 = [[CRT ID]] | |label6 = [[CRT ID]] | ||
|data6 = TFC: 13<br> | |data6 = TFC/FC2/FC+: 13<br> | ||
FC3: 35<br> | FC3: 35<br> | ||
|header7 = | |header7 = | ||
|label7 = | |label7 = Programming | ||
|data7 = | |data7 = See [[Expert Cartridge#Tech|Tech Section]] | ||
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}} | }} | ||
Revision as of 22:20, 22 April 2010
Final Cartridge Screenshots | |
Technical Info | |
---|---|
ROM | TFC/FC2: 16 kbyte FC+: 24 kbyte FC3: 64 kbyte |
RAM | None |
Hardware features | TFC/FC2/FC+: 1 Button Freeze 1 Switch On/Off
FC3: 1 Button Freeze |
Manual | PDF: XX pages PDF: XX pages |
CRT ID | TFC/FC2/FC+: 13 FC3: 35 |
Programming | See Tech Section |
Work is still in progress here!
|
The Final Cartridge and its successor, the very popular Final Cartridge III,
fuck, this is going to be long ...
Wonder where this is coming from:
vice?
- here is another doc: http://www.zimmers.net/anonftp/pub/cbm/documents/chipdata/Final%20Cartridge%20III%20Internals.txt (equally wrong)
The Final Cartridge 1 + 2 - any access to IO1 turns cartridge ROM off - any access to IO2 turns cartridge ROM on The Final Cartridge 3 - 4 16K ROM Banks at $8000/$a000 (=64K) Bank 0: BASIC, Monitor, Disk-Turbo Bank 1: Notepad, BASIC (Menu Bar) Bank 2: Desktop, Freezer/Print Bank 3: Freezer, Compression - the cartridges uses the entire io1 and io2 range - one register at $DFFF: 7 Hide this register (1 = hidden) 6 NMI line (0 = low = active) *1) 5 GAME line (0 = low = active) *2) 4 EXROM line (0 = low = active) 2-3 unassigned (usually set to 0) 0-1 number of bank to show at $8000 1) if either the freezer button is pressed, or bit 6 is 0, then an NMI is generated 2) if the freezer button is pressed, GAME is also forced low - the rest of io1/io2 contain a mirror of the last 2 pages of the currently selected rom bank (also at $dfff, contrary to what some other documents say)
Weblinks
- http://www.richardlagendijk.nl/cip/category/cartridge/final_cartridge
- http://www.richardlagendijk.nl/cip/category/cartridge/final_cartridge_3
- http://www.richardlagendijk.nl/cip/category/cartridge/final_cartridge_internal
- http://home.datacomm.ch/fmeyer/c64/fc3.html
- http://web.tiscali.it/c64commodore/ clone images
- http://www.c64-online.com/phpbb/downloads.php?df_id=282&view=detail another german fc3 manual
- http://www.c64-wiki.de/index.php/Final_Cartridge_3 german
- http://www.c64-wiki.com/index.php/Final_Cartridge_3 english
- http://everything2.com/title/The+Final+Cartridge+III
- http://www.nightfallcrew.com/?p=1338
- http://de.wikipedia.org/wiki/The_Final_Cartridge_3 german wikipedia
- http://en.wikipedia.org/wiki/The_Final_Cartridge_III english wikipedia